I need to convert C# app which uses extensively bytes manipulation.
An example:
JavaScript
x
public abstract class BinRecord
{
public static int version => 1;
public virtual int LENGTH => 1 + 7 + 8 + 2 + 1; // 19
public char type;
public ulong timestamp; // 7 byte
public double p;
public ushort size;
public char callbackType;
public virtual void FillBytes(byte[] bytes)
{
bytes[0] = (byte)type;
var t = BitConverter.GetBytes(timestamp);
Buffer.BlockCopy(t, 0, bytes, 1, 7);
Buffer.BlockCopy(BitConverter.GetBytes(p), 0, bytes, 8, 8);
Buffer.BlockCopy(BitConverter.GetBytes(size), 0, bytes, 16, 2);
bytes[18] = (byte)callbackType;
}
}
Basically BitConverter
and Buffer.BlockCopy
called 100s times per sec.
There are several classes that inherit from the base class above doing more specific tasks. For example:
JavaScript
public class SpecRecord : BinRecord
{
public override int LENGTH => base.LENGTH + 2;
public ushort num;
public SpecRecord() { }
public SpecRecord(ushort num)
{
this.num = num;
}
public override void FillBytes(byte[] bytes)
{
var idx = base.LENGTH;
base.FillBytes(bytes);
Buffer.BlockCopy(BitConverter.GetBytes(num), 0, bytes, idx + 0, 2);
}
}
What approach in C++ should I look into?
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Answer
Best option, in my opinion, is to actually go to C – use memcpy
to copy over the bytes of any object.
Your above code would then be re-written as follows:
JavaScript
void FillBytes(uint8_t* bytes)
{
bytes[0] = (uint8_t)type;
memcpy((bytes + 1), &t, sizeof(uint64_t) - 1);
memcpy((bytes + 8), &p, sizeof(double));
memcpy((bytes + 16), &size, sizeof(uint16_t));
bytes[18] = (uint8_t)callbackType;
}
Here, I use uint8_t
, uint16_t
, and uint64_t
as replacements for the byte
, ushort
, and ulong
types.
Keep in mind, your timestamp copy is not portable to a big-endian CPU – it will cut off the lowest byte rather than the highest. Solving that would require copying in each byte manually, like so:
JavaScript
//Copy a 7 byte timestamp into the buffer.
bytes[1] = (t >> 0) & 0xFF;
bytes[2] = (t >> 8) & 0xFF;
bytes[3] = (t >> 16) & 0xFF;
bytes[4] = (t >> 24) & 0xFF;
bytes[5] = (t >> 32) & 0xFF;
bytes[6] = (t >> 40) & 0xFF;
bytes[7] = (t >> 48) & 0xFF;