I am trying to work with a bmp file in linux with g++ compiler. I am using C++ language.
I Need to load a .bmp file from the standard input. for example:
JavaScript
x
./a.out < test.bmp
So I need a Code to do this job. I think storing the whole .bmp file is good by I don’t know how to do this.
I Tried this code but it didn’t Work:
JavaScript
vector<int> bitmap;
int b;
while ( cin >> b ) {
bitmap.push_back(b);
cout << "!" << endl;
}
So How should I Do this?
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Answer
I Found an answer That Works Correctly. This Code Reads The bmp_info_header from the *.bmp file from the standard input:
JavaScript
char bmpHeader[54];
cin.get(bmpHeader, 54);
the “54” in cin.get() tells the system to accept the max 54 numbers from the input and ignores the other.
now for example if we want to find the *.bmp size we should use this code:
JavaScript
int filesize = *((int*)(headers + 2));