Skip to content
Advertisement

Tag: lwjgl

Forge MDK runClient crashing, likely because of LWJGL. How can I fix it?

I tried to build the example mod which comes with the 1.12.2 MDK, gradlew setupDecompWorkspace, gradlew eclipse and even gradlew build work fine, only when I try to run gradlew runClient it crashes immediately and prints the following error/stack trace: System Information: OS: Ubuntu 18.04 Forge MDK: forge-1.12.2-14.23.5.2847-mdk Graphics Driver: nvidia-driver-435 Java Version: 1.8.0_242 However I can still run (modded)

LWJGL – OpenGL not rendering

The following LWJGL code is expected to render a blueish square in the center of the screen. Instead, I get a blank white screen. It’s like the rendering is not working at all, or that I am rendering outside of the screen. I’m a complete noob in OpenGL and LWJGL, so I’m out of my depth. I went through everything

IntelliJ Linux LWJGL 3 Add natives to

I wanted to try out the new LWJGL 3 which is currently in kind of a “beta”-state. Embarrassingly I can’t even get the HelloWorld example (http://www.lwjgl.org/guide) to run. package org.lwjgl.glfw does not exist is all I get. I added the lwjgl.jar and disruptor.jar to my module dependencies, but I guess I’m missing something about the natives here. I tried adding

Advertisement