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Tag: glsl

Can not compile shaders with Linux/Mesa

I have a OpenGL 3.0 application which works well when it is used with Windows. My shader programs all start with Now when I stwich over to linux with OpenGL 3.0 Mesa 18.0.5, compiling of these shaders fails with error message What could be the problem here? It is definitely OpenGL 3.0 which should support GLSL 1.3 – what illegal

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