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Tag: framebuffer

What does the “D:, H:, V:” means in fbset?

I search many data on web but I can’t find what does the “D: 148.500 MHz, H: 67.500 kHz, V: 60.000 Hz” means in the below example? mode “1920×1080-60” # D: 148.500 MHz, H: 67.500 kHz, V: 60.000 Hz geometry 1920 1080 1920 3240 32 timings 6734 148 88 36 4 44 5 accel false rgba 8/16,8/8,8/0,0/0 endmode Does parameter

Embedded Qt Mouse Pointer Not Showing Up

I’ve got a bit of an interesting problem here. There are plenty of threads I’ve found where people are working to hide or get rid of a cursor on an embedded Qt GUI…but I’m trying to get a cursor to show up on an embedded Qt GUI. I inherited a project that was ‘finished’ some time ago, and the person

How do I configure QT5 without Xlib

I am trying to configure (and build) QT5 static. I want it to draw to the framebuffer and use webkit. I searched the docs but I didn’t find anything on how I can do this without X. Does anyone know a way of doing this ? Answer Building Qt statically is totally orthogonal to the platform selection. Depending on your

Linux Framebuffer set resolution correctly

I have a RaspberryPi and want to display an image fullscreen without xserver – so write it directly to the framebuffer. No problem here. But setting it fullscreen doesn’t work. yields: So I use resulting in If I now use fbi to display an image, or just fill the framebuffer /dev/urandom >> /dev/fb0, just part of the screen is filled.

How to end a process in another linux terminal

Background Info: I’m trying to set up a remote display using a raspberry pi. Currently I’m using fbi (frame buffer image viewer) to display the image. The device is going to be controlled via ssh or web interface – not sure which, but definitely not from the actual device. The Problem is I cant seem to find an easy way

Paint Pixels to Screen via Linux FrameBuffer

I was recently struck by a curious idea to take input from /dev/urandom, convert relevant characters to random integers, and use those integers as the rgb/x-y values for pixels to paint onto the screen. I’ve done some research (here on StackOverflow and elsewhere) and many suggest that you can simply write to /dev/fb0 directly as it is the file representation

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